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Orcish Slayer

(image)

The larger or more skilled orcish assassins are called ‘Slayers’ by their enemies. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armor. Their weapon of choice, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy.

Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

Information

Advances from: Orcish Assassin
Advances to:
Ƿeorþ: 33
HP: 36
Movement: 6
XP: 100
Level: 2
Alignment: nihtlic
IDOrcish Slayer
Abilities:

Attacks (damage - count)

(image)handseax
neahfeoht
9 - 2
ecg
(image)ƿeorpende seax
feorfeoht
6 - 3
ecg
marksman
ator

Resistances

(icon) ecg-30% (icon) stice-20%
(icon) dynt-20% (icon) fyr0%
(icon) ceald0% (icon) runlic0%
 
(portrait)

Land

Movement Cost
LandDefense
(icon) Beorgas370%
(icon) Burg170%
(icon) Coastal Reef250%
(icon) Deop Ƿæter-0%
(icon) Fild160%
(icon) Gefroren240%
(icon) Hyllas270%
(icon) Sand240%
(icon) Sceald Ƿæter240%
(icon) Scræf250%
(icon) Swamp240%
(icon) Sƿammgraf270%
(icon) Unwalkable-0%
(icon) Þorp170%
(icon) Ƿeald270%